using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;

public class UnityWebSocket : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        UnityWebRequest request = UnityWebRequest.Get("http://www.my-server.com");
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
